My Top 20 Daredevil Comics!

Tomorrow, Daredevil launches on Netflix, and I’m ridiculously excited for it.  Daredevil is my favourite Marvel superhero, and I’ve been anticipating his arrival in the MCU ever since Marvel announced they’d got the rights back from Fox.  When, from there, we got news that Daredevil would be adapted as a Netflix series my hype grew, and has steadily been building and building to critical mass with each new casting announcement, picture, trailer, and glowing review.  So, with one day to go and me sat here feeling like it’s Christmas Eve, I thought I’d immerse myself in my love of Daredevil a little more by sharing my top 20 comics starring everyone’s favourite blind lawyer/superhero.

I got the idea from Comic Book Resources.  They’re running a Top 50 Greatest Daredevil Stories feature right now, and for that I came up with a Top 10 list when voting.  In doing that, I realised how easy it would be to stretch that out to a Top 20.  That in itself speaks to the strength of Daredevil as a character: I don’t think there’s any other Marvel hero I could come up with a Top 20 favourite stories list for.  I should note that, in any entry on my list taken up by a story from Mark Waid’s run, the title is made up by me, as Mark Waid didn’t give his stories titles.  For shame!  You’ll also find that my list both skews modern, and has some key exclusions.  For example, there is nothing from Ann Nocenti’s run.  Ann Nocenti and John Romita Jr’s work on Daredevil made up some of the first Daredevil comics I can remember reading, but since with most of them it’s been near 20 years since I read them I don’t think I can remember them well enough to fairly rank them.

But enough preamble.  Here’s my list!

Honourable Mention: PunisherMAX, by Jason Aaron & Steve Dillon

I absolutely love this story, and as a comic in itself would likely rank it above a few of the entries in my top 20.  So why is it not in my top 20?  Well, the title gives it away.  It’s not a Daredevil comic, and Daredevil himself never appears.  But it’s worth a mention because it takes some key figures from Daredevil’s supporting cast – The Kingpin, Bullseye, Vanessa Fisk, Elektra – and reimagines them as charactes to fit into the MAX universe inhabited by Garth Ennis’ aging-in-real-time Punisher.  The result is that Aaron and Dillon give us the most visceral, monstrous depictions of The Kingpin and Bullseye seen in any comic in recent years, making the series a must-read for any fans of the iconic Daredevil villains.

20. The Damned (Daredevil Vol 1, #180) by Frank Miler & Klaus Janson

This issue seems to be one of the less acclaimed of Frank Miller’s landmark run on Daredevil, but it’s one that I will always remember fondly, perhaps because I have memories of reading it very early as a young comic fan.  But even looking back at it now, I think it boasts some of Miller and Klaus Janson’s most striking imagery, from Daredevil hobbling around with his leg in a cast to Daredevil and Ben Urich plunged into murky water with an alligator swimming towards them from the depths.  In this issue, Ben Urich discovers that Wilson Fisk’s wife Vanessa – thought to be dead – has been trapped in a subterranean society, and Daredevil must rescue her.

19. The Purple Children (Daredevil Vol 4, #8-#10) by Mark Waid & Chris Samnee

I know this is a very recent addition to the Daredevil canon, but it made such an immediate impression that I think it very quickly earned this spot so high up in my estimations.  The Purple Man was reinvented in Alias as one of Marvel’s most terrifying villains, so on the surface it may have seemed an odd fit for him to return to his old stomping grounds in Daredevil in its current upbeat phase.  But the transition works, and The Purple Man remains as frightening as ever, as he gathers the various illegitimate children he’s had over the years and discovers they have powers of persuasion to surpass even his own.  But what really sets this storyline apart is how it peels back the scab that’s been quietly growing at least through Mark Waid’s run and arguably longer, and directly tackles the notion of Matt Murdock as a sufferer of depression in a really potent, moving fashion.  I think this is all the more powerful in light of recent news stories that have served to stigmatise mental illness, showing that it can afflict superheroes too.


18. Hardcore (Daredevil Vol 2, #46-#50) by Brian Michael Bendis & Alex Maleev

In a way, this is a bit like Daredevil’s version of a story like Knightfall or Hush where Batman is forced to go up against multiple enemies back-to-back.  After a lengthy absence after an attempted assassination, The Kingpin has returned to New York City to reclaim his criminal empire.  To keep Daredevil occupied, he hires the services of both Typhoid Mary and Bullseye, leading to a gauntlet where Daredevil must go through both of them and finally The Kingpin himself.  As someone who ranks these three as Daredevil’s three greatest foes, this was fun reading for me!  What was also clever was that, in light of Matt Murdock being outed to the press as being Daredevil earlier in the run, it upended the way these foes come after him.  Typhoid Mary attacks Matt on a busy street in broad daylight.  Bullseye sneaks into his bedroom at the dead of night and nearly kills his girlfriend, Milla Donovan.  And in the final confrontation between Daredevil and The Kingpin, Bendis throws another shocking status quo change at us.

17. Date Night (Daredevil Vol 3, #12) by Mark Waid & Chris Samnee

This is a low-key little done-in-one in Mark Waid’s run on Daredevil, but like the entirety of that run, it is a delight.  Here, after a year of flirting and coyly dancing around one another, Matt Murdock and Kirsten McDuffie finally go on a date.  And in an issue spent entirely out of costume, we just get to enjoy spending time with Matt Murdock as a person, making this issue a wonderful showcase for how Waid has managed to bring out the character’s likeability.  Running through the issue is also an enjoyable flashback to Matt Murdock and Foggy Nelson in law school, highlighting an episode where their lasting friendship was cemented: something that takes on a poignant note given future story developments in the run.  This issue is also noteworthy for being the first drawn by Chris Samnee, who would go on to become “co-storyteller” with Waid and establish himself as one of the best ever Daredevil artists.

16. The Murdock Papers (Daredevil Vol 2, #76-#81) by Brian Michael Bendis & Alex Maleev

This is the climactic arc of the lengthy Bendis/Maleev run, and it really does have this crushing weight of finality behind it.  Bendis manages to bring back just about all the key players and plot points from the duration of his run, throwing them all into the mix here to create this overwhelming feeling of chickens all coming home to roost, and the noose inevitably tightening around Matt Murdock’s neck.  Also, after “Hardcore” seemed to serve the purpose of undercutting The Kingpin as a threat for this new, darker, tougher Daredevil, “The Murdock Papers” is very much about showing that The Kingpin still has teeth, and it’s right at the moment when you start to underestimate him that he could be most dangerous.  In the story, a captive Kingpin plans to make a deal with the FBI to give them irrefutable proof that Daredevil is Matt Murdock, with the search for this proof setting the stage for a grand battle royale between Daredevil, his friends and his foes.  But all is not quite as it seems.  The cliffhanger finale perfectly sets the stage for Brubaker and Lark to come in and hit a slam-dunk as they took over from Bendis and Maleev, and they would of course do just that.  More on that later…

15. Devils (Daredevil Vol 1, #169) by Frank Miller & Klaus Janson

Bullseye is one of my favourite comic book villains, has been for a long time.  And it’s thanks to Frank Miller that he was elevated from a throwaway costumed crook to being such a memorably wicked thorn in Daredevil’s side.  This issue here was one of the key issues that helped to cement Bullseye’s reputation as an A-list baddie.  In the story, Bullseye is suffering from a brain tumor, which makes him start to imagine everyone as Daredevil.  He reacts as you might imagine Bullseye would, resulting in a killing spree through the streets of New York City.  One of the best things about Miller and Janson’s acclaimed run on Daredevil were their masterfully executed fight scenes, and it seems that none were more hard-hitting than when Daredevil matched up with Bullseye.  We get one such memorable fight here.  Though, of course, there were more to come.


14. Senseless (Daredevil Vol 3, #14-#16) by Mark Waid & Chris Samnee

Certain actions by Matt Murdock in the first year of Daredevil, Vol 3 have angered the authorities of Latveria, and so in this storyline, Daredevil find himself kidnapped and held prisoner in Dr. Doom’s dominion.  The story gets really interesting when the Latverians subject Daredevil to a chemical that slowly neutralises his other senses, causing his radar sense to vanish, and for him to gradually go deaf and be unable to smell, taste or touch.  Waid and Samnee do a great job of making us feel the horror of Daredevil’s plight, going from someone who has turned his disability into a strength into someone rendered truly helpless.  It’s a nice foreshadowing of the grisly fate that would be revealed for Bullseye later in the run.  But the way Daredevil’s senses start to attempt to compensate becomes another visualisation of Daredevil’s true greatest power: his ability to always come back and keep fighting, no matter how low he has been laid.

13. Return of the King (Daredevil Vol 2, #116) by Ed Brubaker & David Aja

“Return of the King” is actually a 5-part storyline that built up to the finale of Ed Brubaker and Michael Lark’s run in the renumbered Daredevil #500, and it’s a good storyline.  But for this particular list, I’m highlighting the opening issue that serves as the prelude, drawn by guest artist David Aja, in which our focus is entirely on Wilson Fisk.  It’s a fascinating exploration of his character, what makes him tick and his complex relationship with Matt Murdock.  In the story, Fisk has once again attempted to retire from his wicked ways, moving to a quiet village in Spain to start a new life.  He has met a woman with a young child, and they have become a surrogate family to him.  But then Lady Bullseye tracks him down with hopes of making him become The Kingpin once again, and tragedy unfolds.  Brubaker uses some clever narration here, having Fisk not in 1st person but in 2nd person, “You shouldn’t have done that, Wilson,” etc.  While the 1st person narration often employed by Matt Murdock makes us relate more to him, this 2nd person narration distances us from Fisk, and it also underlines an accusatory, self-loathing tone.


12. Gang War! (Daredevil VOl 1, #170-#172) by Frank Miller & Klaus Janson

Another great Kingpin story here, with this being particularly significant in that this is where Frank Miller transformed The Kingpin from an outlandish Spider-Man villain into Daredevil’s arch-nemesis.  Wilson and Vanessa Fisk had been living in quiet retirement in Japan, but when they plan to put behind their criminal connections for good by turning state’s evidence against their former affiliates, Vanessa travels to Hell’s Kitchen to seek the legal counsel of Nelson & Murdock.  But things go wrong when The Kingpin’s former underlings kidnap her to draw Fisk out of hiding.  When he does indeed return, it’s far more than they bargained for, and we see just how ruthless The Kingpin can be when what he loves is threatened.  Bullseye enters the fray as well, switching allegiances from Fisk’s opponents to The Kingpin himself, and having another memorable battle with Daredevil.  But the storyline is most significant in how it lays out the template that would establish The Kingpin as arguably Marvel’s best villain.

11. Wake Up (Daredevil Vol 2, #16-#19) by Brian Michael Bendis & David Mack

Before Brian Michael Bendis’ great run on Daredevil with artist Alex Maleev began proper, he penned this 4-part storyline brilliantly drawn by Dave Mack.  Daredevil himself doesn’t show up until late in the story, with our key protagonist instead being reporter Ben Urich.  Loser villain Leap-Frog has gone missing, and his young son is in a catatonic state, drawing violent pictures that seem to involve Daredevil.  And as Urich pieces the story of what really happened together, it reveals a harrowing tale of abuse that brings up flashes of Urich’s own childhood.  When Daredevil eventually does enter the story, the gentleness and compassion he shows the troubled child are truly touching.  And it’s all portrayed in stunning fashion by Mack, who uses oblique, psychologically-representative tableaus that you wouldn’t normally expect to find in a mainstream superhero comic.  A further showcase of just how versatile a character Daredevil can be.

10. Daredevil: Yellow, by Jeph Loeb and Tim Sale

Jeph Loeb and Tim Sale, the team behind one of the greatest Batman comics ever, The Long Halloween, reunite for this retelling of Daredevil’s early years of crime-fighting.  The narrative is pretty basic, revisiting some of the early villain encounters from the first few issues of Daredevil from back in the 1960s, but with a more character-driven focus on the love triangle between Matt Murdock, Foggy Nelson and Karen Page.  But the romantic happenings are given an undertone of immense sadness with the framing device of a present-day Daredevil – grieving the now-dead Karen – writing letters to her to help come to terms with her loss.  The true highlight here, though, is the beautiful visuals.  The comic looks stunning, with Tim Sale’s distinctive character design and ink washes making each page into a breathtaking work of art.  Also look out for a clever connection which puts this story into a shared universe with The Long Halloween. 


9. The Man Without Fear, by Frank Miller & John Romita, Jr

Years after his celebrated run on the character, Frank Miller returned to write one more Daredevil story, this time giving us a retelling of his origin which was apparently originally intended as a treatment for an abandoned film adaptation.  It may not quite be optimum Miller, with him repeating a few beats from his iconic Batman work, but there’s a joy in seeing him slip back into writing Matt Murdock like one slips into a comfy old pair of slippers.  The art is provided by John Romita Jr, and I’d venture to say this could be of the finest work of his storied career. In particular, the scene where he breaks up the child trafficking ring in a black tracksuit (which has gone on to form the basis for the “proto-costume” in the Netflix series) is a triumph of badass visuals.  This story is very much a Matt Murdock story, with him not appearing in the famous Daredevil costume until the final page. But anyone wanting a definitive account of how Matt Murdock became the hero he is today need look no further than this.

8. A New Beginning (Daredevil Vol 3, #1-#3), by Mark Waid & Paulo Rivera, Marcos Martin

After the entirety of Daredevil Volume 2 took Matt Murdock on an ever-deepening spiral of despair, this Volume 3 relaunch was tasked with starting a whole new era for Daredevil.  And Mark Waid and Paulo Rivera do so in style.  Right from the first issue, the tone is wildly different.  We have fun and adventure, we have outlandish villains like The Spot, we have Daredevil smiling!  Paulo Rivera gives us crisp, clean lines, accompanied by the bright, bold colors of Javier Rodriguez.  It really does feel drastically different from the moody, murky crime thriller the title had become.  And yet, Waid makes sure that despite the radical surface change, the character’s history is still acknowledged and respected.  In a wonderfully-drawn short by Marcos Martin contained within this opening storyline, Matt Murdock and Foggy Nelson have a conversation in which Matt lays out his new approach to life, closing the door in all the awful things that have happened to him and making a conscious decision to move forward.  And it’s a decision that Foggy doesn’t necessarily think is healthy, marking the first signifier of the underlying darkness this run doesn’t always get credit for.  I rank this opening 3-part story, in which Daredevil clashes with Black Panther villain Klaw, so highly because it’s the story that sets the tone going forward, and – after being a Daredevil fan for many years who ranked The Kingpin and Bullseye as his favourite characters – it was Waid’s grasp of Matt Murdock’s personality here that cemented Daredevil as my favourite character in his own book.

7. The Trial of the Century (Daredevil Vol 2, #38-#40) by Brian Michael Bendis & Manuel Gutierrez

As celebrated as Alex Maleev’s work on his Daredevil run with Brian Michael Bendis has become, funnily enough, one of the best stories in that run was drawn by fill-in artist Manuel Gutierrez.  Here, forgotten hero the White Tiger finds himself wrongfully accused of shooting a police officer while attempting to thwart a robbery, and Matt Murdock must represent him in court.  What follows is perhaps my all-time favourite story of Matt Murdock as a lawyer.  Daredevil barely shows up at all in the storyline, with his lengthiest appearance being when he shows up in costume to meet Luke Cage and Iron Fist and they’re all like, “Umm, actually we were looking for legal advice.”  No, this story stands primarily as compelling courtroom drama.  With Matt Murdock himself recently being publicly unmasked as Daredevil at this point, that weighs heavily on the story, both in terms of Murdock’s own feelings about the White Tiger and on taking his case, and in terms of how the public and the media turn on costumed vigilantes.  It’s infuriating to see the legal system steadily let down a good man stage by stage, and we feel Murdock’s growing frustration, but also recognise he’s maybe partly responsible for stirring up these nasty feelings against costumed heroes for which White Tiger is primed to suffer.  The ending is heartbreaking.

6. The Devil in Cell Block D (Daredevil Vol 2, #82-87) by Ed Brubaker & Michael Lark  

Earlier in the list, I talked about how the departing Bendis and Maleev set up a slam-dunk for incoming replacements Ed Brubaker and Michael Lark.  Well, here’s the slam-dunk.  The climax of the previous run left Matt Murdock in prison, alongside many of the enemies he put there, awaiting trial for his activities as Daredevil.  Brubaker immediately establishes a hard-boiled tone here, making this feel like he’s turning his patented noir stylings to a prison drama, only with Daredevil characters.  And there really is a lot of Daredevil characters.  Murdock is joined in prison by The Kingpin, Bullseye, The Owl, Gladiator, Hammerhead, Black Tarantula and The Punisher, with the various parties gradually converging as the narrative unfolds, building and building like a melting pot that eventually explodes.  The dynamic between Murdock and Fisk is interesting here, as they find themselves as unlikely, grudging allies in a prison full of inmates out to get them both.  And yet, Fisk still remains the devil on Daredevil’s shoulder, trying to bring out the worst in him and make him compromise himself, because Fisk believes everyone will compromise themselves given the right amount of pressure and Murdock’s refusal to do so continually defies him.  All this is ably presented by Michael Lark, who’s understated, moody pencils are the perfect compliment to Brubaker’s writing.

5. Ikari (Daredevil Vol 3, #23-#27), by Mark Waid & Chris Samnee

For me, this 5-part storyline was the climax of Mark Waid’s work on Daredevil, and just about everything that’s followed has felt like an extended victory lap.  Here, the themes and ideas Waid had been laying out come to a head, and the mysterious villain who has been acting against Daredevil from the shadows since the very beginning of the run is finally revealed: it’s Bullseye, but much changed, left crippled since his last resurrection with all his senses but sight utterly nullified.  But with his body useless, his mind has worked on coming up with a most personal way of destroying Daredevil.  Enter a great new villain for the Daredevil pantheon in the form of Ikari: a killer drenched in Daredevil’s history, given powers in a careful recreation of the accident that gave Matt Murdock his, and draped in an obscene repurposing of Battlin’ Jack Murdock’s boxing robes.  It’s a triumph of design from Chris Samnee, who is brilliant and firing on all cylinders throughout the story, particularly in the central Ikari/Daredevil fight scene that takes up most of the penultimate chapter.  Ikari is designed to provoke Daredevil, and it works.  Bullseye wants Matt Murdock to feel fear, with all his loved ones placed in danger.  But while in the last volume, this kind of story development would have been used to show that friends are a weakness for Daredevil and only leave him open to more pain, the resolution we come to here underlines just how different the mission statement for this run is.  And perhaps what I love most about this storyline is the subplot with Foggy Nelson, who has been diagnosed with cancer.  Watching Matt Murdock see his friend through his treatment creates a really touching picture of their friendship, highlighting that the relationship between Matt and Foggy is at the heart of Waid and Samnee’s run.  The whole run is a classic, but this storyline deserves to be recognised as a classic within a classic.


4. Last Hand (Daredevil Vol 1, #181) by Frank Miller & Klaus Janson

Quite possibly the most famous Daredevil story of all time: the death of Elektra.  I think enough time has passed for this not to be a spoiler, yeah?  I’ve got a confession to make: I’m not that big an Elektra fan.  I’m more in the camp of viewing Karen Page as Matt Murdock’s true great love, and I enjoy Typhoid Mary more as an antagonistic foil.  And so “The Elektra Saga” as a whole didn’t resonate with me so much as other aspects of Frank Miller’s seminal run.  But I cannot deny the power of this chapter, when Bullseye murders her, resulting in a bruising final confrontation between Daredevil and Bullseye that leaves Bullseye paralysed.  And yet, much of Matt Murdock’s outpouring of grief over the loss of his love would come in the following chapter.  I actually view this most as a great Bullseye story, probably the greatest Bullseye story.  He narrates the issue, and he crafts a picture of obsession and bitterness, with all the little slights and humiliations from his earlier clashes with Daredevil through the run weighing on him, all informing the monstrous actions he goes on to commit here.  He also figures out Murdock is Daredevil, way before his identity would go public… and no one, not even The Kingpin, believes him.  Of course, Elektra would later be resurrected, but the death as depicted here still has power to distress.  This is a piece of comics history which still manages to feel fresh and vital.

3. Out (Daredevil Vol 2, #32-#37) by Brian Michael Bendis & Alex Maleev

For me, “Out” is the dizzying high-point of the consistently excellent Bendis/Maleev run on Daredevil.  In this storyline, Matt Murdock gets outed as Daredevil to the tabloid press, and his life is turned upside down.  What immediately strikes you reading this is just how ballsy it is.  You read it, and you’re thinking, “Okay, how is the genie going to get put back in the bottle here?  This surely can’t actually be happening to Matt Murdock.”  And then they keep pushing it further and further, and you realise there is no putting this genie back in the bottle.  This is an audacious upending of Daredevil’s status quo damn near on a par with “The Anatomy Lesson” in Swamp Thing, and Bendis and Maleev do great work exploring the consequences of a superhero with a secret identity being publicly exposed, and the impact such a catastrophe would have not just on the hero himself, but on those closest to him.  There’s also some potent commentary on rolling news and how the media would make a feeding frenzy out of this.  “Out” is a thought-provoking exploration of what the cost of being a superhero in a world like our own may be, and the ripple-effects of this particular storyline are still being felt in Daredevil comics now a decade later.  Hugely influential.

2. Snow-Blind (Daredevil Vol 3, #7), by Mark Waid & Paulo Rivera

Matt Murdock is volunteering at a school for the blind over the Christmas holidays, and is taking a group of blind kids on a trip.  But their bus crashes, killing the driver, and leaving Daredevil stranded in a snowstorm with a group of scared, blind children who he has to lead to safety.  There are no supervillains, no fights, no high-stakes save the world or even save the city narratives.  Just Daredevil and these kids.  And yet Daredevil has rarely felt like so much of a hero as he does here.  It’s a rousing read watching Daredevil fight to bring these kids to safety, even when fighting against his injuries and his own growing panic.  And most touching of all, we see that the kids themselves have strength and heroism of their own.  Paulo Rivera’s art here is simply beautiful, finding detail and nuance even against the stark, snowy backdrop.  This here is the high-point of Mark Waid’s Daredevil, which is itself the high-point of superhero comics in recent years.

1. Born Again (Daredevil Vol 1, #227-#233) by Frank Miller & David Mazzucchelli

One year before the creative team of writer Frank Miller and artist David Mazzucchelli created “Batman: Year One”, regarded by many as the greatest Batman story ever, they teamed up for “Born Again,” an equally excellent (perhaps even a little better) 7-part Daredevil saga. Matt Murdock’s old love, Karen Page, has become a heroin addict, and has sold the secret of Daredevil’s secret identity. That information has found its way into the hands of The Kingpin, who uses it to systematically destroy Matt Murdock’s life, piece by piece. The first half of the story is that of a downward spiral, as Murdock’s life falls apart and he drifts deeper into the depths of despair as he loses everything. The second half of the story is a tale of rebirth, as we see Murdock rise from the ashes and piece the ruins of his life back together in a struggle to find the strength to be a hero once again. The Kingpin is terrifying here, elevated from intimidating gangster to a primal force of corruption, a force of nature like the sea, endlessly chipping away at all areas of weakness in people of all kinds, his malign influence spread throughout Hell’s Kitchen and far beyond.  It’s one of my favourite depictions of any villain in any comic. Ben Urich, Karen Page and Foggy Nelson all also get their moments to shine, each given their own long, dark night of the soul and the chance to triumph over it. But this is Matt Murdock’s journey. Again, there’s very little Daredevil here. It’s another shining example of how Daredevil may be the costume, but it’s Matt Murdock, the man, who is the true hero. The greatest Daredevil story ever, and quite possibly the best Marvel comic ever.


So, those are my favourite Daredevil comics.  What are yours?  Let me know!

My Top Twenty Comics of 2013

Welcome back once again to my annual countdown of my favourite comics from the year that was.  You might have noticed that while on the previous three occasions I’ve ran this countdown on my blog the list has been a Top 10, this time round it’s been expanded to a Top 20.  And that is testament to how much of a truly spectacular year 2013 has been for comics.  There has been a wealth of fantastic new titles launched over the past 12 months, while established books have gone from strength to strength, and we’ve even seen a few comics that had been on the decline finding a new lease of life to blast them back onto the radar.  There were so many quality comics that it didn’t feel fair to just put a spotlight on the best 10 this year.  Indeed, it proved to be a struggle narrowing the list down to a top 20, even!  2013 has been a banner year for comics.  At this point I tend to talk a little about how my own reading habits have shifted in the intervening year.  Last year I talked about Image being on the rise, and that trend has continued in 2013, with Marvel and DC all but dropping off the map in my weekly comics haul while more and more Image titles get added to the point where they now utterly dominate my monthly reading.  A reminder of my rules for eligibility: the comic has to either be a graphic novel/oneshot released in 2013, or an ongoing/miniseries that has had 3 or more issues released in 2013 at the time of writing.  This means that while the likes of Velvet, Pretty Deadly, Drumhellar and The Sandman: Overture had stellar first issues, none of them have had enough issues for them to qualify.  Perhaps they’ll show up on next year’s list!  Finally, I should point out this is the first year I’ve done the list that Scalped wasn’t in contention, having finished last year, so that top spot is WIDE OPEN!  Who’ll be #1 of 2013?  Read on and see…




Swamp Thing is a title that suffered from something of a steep fall from grace.  I remember way back when issue #1 hit as part of DC’s New 52 launch, written by Scott Snyder and drawn by Yanick Paquette, I declared it the best of all DC’s new #1s.  But going into the “Rotworld” storyline I felt the quality slip a little, and so I had resigned myself to likely dropping the title after Snyder’s departure, only deciding to give incoming writer Charles Soule a go for an issue to confirm my decision.  Boy was I wrong!  Charles Soule, working mostly with artists Kano and Jesus Saiz on rotation, has knocked this title out of the park since coming onboard, utterly reinvigorating the series and giving it a bold new direction and sense of forward momentum.  Rather than trying to ape Snyder’s style, Soule is doing his own thing here, returning Swamp Thing to more of a pulpy superhero aesthetic, and letting Swamp Thing make some cool, inventive uses of his plant powers.  Every month, Soule does something new to impress me.  First, he’s gifting Alec Holland with a natural, relatable voice through his narration.  Then, he’s finding fresh wrinkles in the history of The Green to expand and enrichen Swamp Thing’s mythology.  Then he utterly leaves the rest of the Villain’s Month oneshots in the dust with a tale that succeeds in making Anton Arcane skin-crawlingly scary again.  Now, with this current story featuring Swamp Thing battling Jason Woodrue over The Green’s avatar mantle, he’s hitting us with some of the most nail-biting cliffhangers and shock reversals of Big Two comics.  Meanwhile, Kano and Saiz carry on the tradition of Wrightson, Bissette, Veitch and Paquette with their flair for visual innovation, crafting awe-inspiring page compositions.  I’ve said it before, and I’m not the only one to make the comparison, but for me, Swamp Thing has become DC’s answer to Mark Waid and Chris Samnee’s Daredevil, in the way it can feel both like an homage to all that’s come before and a fresh new start unburdened by the darkness of past storylines, and is just pure, exhilarating fun.  Those who did drop the comic after Scott Snyder left are missing out!


19. CHEW


Chew continues to see-saw in and out of my top 10.  As I said last year, it’s not really a reflection on the quality of the title, which has remained consistently entertaining and laugh-out-loud funny, but more on the emergence of hot new titles vying for attention.  It’s interesting, because I can remember when Chew was the new kid on the block, arguably the first in that new wave of white-hot Image issue #1 buzz-books, and now it has reached the point where it is a most venerable stalwart of the Image lineup, several years and nearly 40 issues into its run.  I think one factor in its slip down the rankings this year is that it feels like there have been a lot of occasions where the wait between issues has been a good bit longer than a month.  I seem to be going through this pattern lately of getting the new issue of Chew when it comes out, and not being able to really recall what happened in the previous issue, and taking a while to getting round to read this latest one.  But then when I finally do sit down to read the new issue, I immensely enjoy it and feel keen to get to the next chapter.  And then the cycle repeats itself.  So, Chew might be in need of a little extra spark to reassert itself up amongst the best of the best in Image’s ever-growing lineup, but it’s definitely not in any danger of being dropped, as John Layman and Rob Guillory continue to deliver a comic packed with delicious goodness. 



Charles Soule again, this time paired up with Greg Scott in this delightfully smart and inventive comic from Archaia.  This was one of my best purchases from New York Comic Con, with Archaia’s typically superb production values making it a beautiful hardcover graphic novel package.  Strange Attractors tells the story of bright academic Heller Wilson becoming the protégé of aging genius/eccentric Dr. Spencer Brownfield, who may or may not have spent the past 30 years secretly keeping New York City running through the power of super-maths.  It’s a masterfully-structured tale, the various narrative threads weaving together like strands of a complex equation.  There’s an ominous air of impending doom hanging over much of the story as it steadily moves forward, quietly immersing you, but the end result is surprisingly inspirational and upbeat.  A highly potent love letter to New York City, and one that certainly made me miss it, having read this shortly after returning home to Scotland.  This year has really seen Charles Soule mark himself out as a real writer of note, and I for one am keen to see what he has lined up for 2014. 




If you’d told me that Lazarus wouldn’t make my top 20 list back when I read issue #1, I’d have laughed you out of the room.  I remember being hugely impressed back when I read the first issue of that new series, thinking this was sure to be one of the standout debuts of the year… then a week later Sheltered came along and trumped it.  Sheltered #1 was just a textbook example of how to grab readers by the proverbial baw-hairs and DEMAND their attention and continued reading, with Ed Brisson evocatively building up a well-realised status quo and ruthlessly tearing it down all in the space of a single comic book.  Out of the ashes of that devastation has risen a tense, haunting tale about children forced to become adults and largely failing at the task, and a harsh study of survival and evil.  And the art of Johnnie Christmas and colours of Shari Chankhamma give the whole thing an ethereal, dreamlike aesthetic, a work of strange, glacial beauty that creates an interesting contrast with some of the horrific things that happen within these pages.  There are many ways Sheltered could go from here, but at this point it has all the makings of a 21st Century Lord of the Flies. 




I’m sure I’ll be writing similar notes throughout this list, but it says something about the incredibly high standard of comics output in 2013 that Ghosted places where it does.  Earlier drafts of this list had both this and Sheltered secure in the top 10.  But rest assured, this is more a reflection on the superlative quality of the year’s books than any slight on Ghosted, a delightfully inventive genre mash-up.  Joshua Williamson’s irresistible “I wish I’d done it first” concept is to mix the classic heist story with the haunted house genre, with our protagonist Jackson T. Winters assembling a crack team of criminal experts for a daring robbery, not to steal money or diamonds, but to steal a ghost from a notorious murder house.  It seemed like a delicious hook for a miniseries, so pure and self-contained.  But the latest issue wonderfully opened up the idea into a bigger world and set the stage for how Williamson’s high-concept could sustain an ongoing.  Though I worry for how the next arc will fare without the indelible contribution of artist Goran Sudzuka, who in 5 issues has excelled in crafting a slick, cool signature style for the book.  Still, the series is off to a strong start, and I’m keen to see what happens next.




I had largely sworn off the big Marvel/DC event crossovers.  I gave up on Fear Itself, disregarded Brightest Day, skipped Flashpoint, passed on Avengers VS X-Men, ignored Age of Ultron, dismissed Trinity War.  Not since 2010’s Siege had I read an event in its entirety.  But this year has proven to be something of a vintage year for events.  DC’s offering, Forever Evil, has thus far proved pretty enjoyable, though it didn’t quite make the cut for this list.  Marvel, meanwhile, gave us Infinity, a comic I almost never read due to all the talk about how it was impossible to read without a detailed knowledge of Jonathan Hickman’s entire Avengers and New Avengers runs or without buying the tie-ins in those respective books: as a rule of thumb I never buy tie-ins outwith the core event title that I supposedly “have” to read.  But on a whim one day I bought and read the first 5 issues of Infinity and was utterly engrossed, and more recently the 6th and final chapter brought it all home nicely.  You can absolutely enjoy this story without the tie-ins, though I’m sure they make it richer.  This is an event story that actually feels like an event, with Hickman generating an epic, sweeping tone and a grandiose scale.  The combined threat of the Builders to the galaxy as a whole and Thanos to Earth in particular creates a sense of seemingly insurmountable adversity, making it all the more awesome when The Avengers triumph in the face of it.  Thor gets one of his most badass moments ever.  An ultimate underdog fight between Black Bolt and Thanos is set up so powerfully that I was made into a fan of the Inhumans.  Various characters I’d never heard of before were presented as major players who I’m now invested in learning more about.  And the finale managed to both provide a satisfying resolution and set the seeds for numerous storylines that will likely be picked up on down the line in Hickman’s various Avengers titles, as opposed to just being an advertisement for the next event.  Easily the best crossover event from either company in years, and a shining example of how it should be done. 



WalkingDeadNeganWhat a decline The Walking Dead has suffered in my estimations over the years!  After ranking near the top of my list in 2010, it dropped off the top ten in 2011, and by early 2012 I was beginning to question if I was just buying the book out of habit and whether or not I should just drop it.  But issue #100 marked a major turning point for the series, reinvigorating Image’s most famous series and giving it a compelling new direction that saw the title on an upward curve throughout the rest of 2012.  That trend has continued into 2013, with Robert Kirkman and Charlie Adlard’s zombie opus now the best it’s been in years.  And a big part of that is down to the new Big Bad, Negan.  A lot of people argue the series was at its absolute best during the Governor/Woodbury saga (I disagree, personally identifying the period immediately after the departure from the prison, up to and including the “Fear the Hunters” arc as the best, though the Governor stuff comes close), and that the loss of momentum has been due to the lack of a similarly formidable villain.  Well, now Negan has truly filled that void.  He’s a suitably different beast to The Governor too, with a twisted code of ethics and dark sense of humour that has at times even made him weirdly likeable: who thought I’d go from instantly wanting him dead in issue #100 to ranking him as one of my favourite characters?  I still want him to get his comeuppance, though.  The series is going from strength to strength with the way it has built up this new, wider world for Rick, Carl, Michonne and co to exist in, and with the 10th Anniversary “All Out War” storyline already proving explosive, it seems things are set to get even better!



Fatale4Another comic to go from strength to strength this year, Fatale was always an interesting series, but one that very much went for the slow-boil approach.  But with its past couple of arcs, Ed Brubaker and Sean Phillips’ blend of noir and Lovecraftian horror has really started to turn up the heat.  First, a collection of standalone issues from various periods in history served to expand the mythos of the series in fascinating ways.  And now, Fatale has soared to new heights with this current storyline, with the timeline jumping forward to the indie music scene of the early 90s, and a disquieting moral fable that has served to crystallize the haunted tragedy, the irresistible allure and the poisonous influence of our mysterious protagonist Josephine more compellingly than any other storyline in the title up until now.  Up until now we’ve been told how all men fall for her and find themselves obsessing over her, but this story has truly immersed us in this happening and made us believe it.  With the way Brubaker and Phillips has introduced this poignantly human cast of characters and systematically destroyed them reminds me of the classic “24 Hour Diner” issue of The Sandman with Dr. Destiny.  Fatale as a series continues to evolve and improve, while this arc in particular stands as the best single thing Brubaker and Phillips have done since Criminal: Last of the Innocent. 


12. ZERO


Zero is an interesting comic, in that it seemed to be under the radar for quite a while, then all of a sudden it picked up a lot of buzz as the release of the first issue drew near.  Much was made of the innovative approach to the series, which would see writer Ales Kot tell ostensibly done-in-one standalone tales with the eponymous hero, super-spy Edward Zero, with a different artist illustrating each story.  It’s a great concept, one that made me give the series a try, but I was thrilled to discover that the execution was even better.  In the three issues released thus far, artists Michael Walsh, Tradd Moore and Mateus Santalouco have all delivered some stunning imagery, their disparate styles unified by the majestic colours of Jordie Bellaire.  Ales Kot, who has shown creative promise with the likes of Wild Children and Change, here delivers his most accomplished work to date, taking that supposedly episodic framework and in fact crafting an intricately connected narrative tapestry, which we’re uncovering out of chronological order, but which I feel is going to take shape into an immensely compelling whole, once the series has been given more time to unfold.  If Zero continues to build momentum the way it has this early in its run, look at it as a serious contender to leap into the top 10 on next year’s list.



DungeonFun2Okay, this one is a bit of a cheat.  As I mentioned in my intro at the top, the usual perimeters for eligibility on this list include either being a graphic novel/oneshot, or in the cases of ongoings/miniseries’, that 3 or more issues were released in the contended year.  Dungeon Fun only had one issue released.  And given that I usually enforce this rule so rigorously, even cutting out MonkeyBrain’s Bandette from inclusion of an earlier draft of my list once I realised only two issues had been released this year, a book has to be pretty special to supersede it.  With Dungeon Fun, there are a couple of mitigating factors.  For one, small press titles work on a very different schedule than something released monthly or bi-monthly through Diamond, and in many cases it’s unreasonable for such books to have more than three issues within a year.  But more pressingly, it’s just too damn good to ignore.  A delightful fantasy romp that has rode a veritable tidal wave of critical adulation here in the UK, drawing comparisons to such diverse inspirations as Monty Python, Adventure Time, The Princess Bride and the Legend of Zelda games, Dungeon Fun is truly “all ages” not in the patronising, ghettoised “Y’know, for kids!” way some interpret it, but in the sense that it can capture the imaginations of audiences of all ages.  The wonderful artwork of Neil Slorance is brimming with energy and imagination, projecting this sense of fun and accessibility, and I was able to see first-hand on the convention floor how kids gravitated towards this book and eagerly grabbed a copy.  And the grown-ups can appreciate the razor-sharp wit of Colin Bell’s script, packing laugh-out-loud gags with a density approaching Airplane levels.  This is a book that lives up to its title, as in terms of pure FUN there’s not a single comic released this year that was able to leave a smile on my face as big as Dungeon Fun #1 did.  I know that last year, quite a few people picked up Iain Laurie’s Horror Mountain on the basis of my recommendation in my year-end list, so I can only say that this book comes just as heartily recommended.  Get your copy here:




And while we’re talking about “books that would have ranked if only 3 issues had been released in the year” scenarios, in last year’s 2012 top ten, Thor: God of Thunder #3 came out about a week after I posted up my list.  And that’s a shame, as if that issue had come out sooner (or the list had gone up later), based on the immense quality of those first three issues, Thor: God of Thunder would very likely have broken my top 5.  Fast forward a year, and again I find myself talking about the intense competition and insanely high quality of 2013’s output having some great titles ranking lower than I expected.  But this shouldn’t be read as any decline in quality from Scalped writer (and perennial favourite of this annual year-end countdown) Jason Aaron’s take on Thor: this remains, in my opinion, Marvel’s best title.  The epic 11-chapter “God Butcher” saga that dominated the first year of the series was Thor’s answer to Batman’s “Court of Owls” epic, in how it used the introduction of a deadly new enemy to dig into its iconic hero’s history, push them to the brink of defeat and despair, and ultimately have them kick mega ass.  And Esad Ribic further demonstrated why he’s one of my absolute favourite artists with breathtaking visuals and a magnificent design for villain Gorr.  We then got a pensive, poignant oneshot exploring Thor’s place as a hero, a god and a man in the modern world, before Ron Garney stepped in on art duties for the currently-ongoing storyline, “Accursed”, which has presented a Malekith far more formidable than his cinematic counterpart, and presented a tale by turns funny, dramatic, and strangely relevant as a parable of the nature of war and military intervention in the real world.  With next year promising the return of Esad Ribic, Thor: God of Thunder should continue to be Marvel’s MVP well into 2014.




Over the past year or so, I’ve seen talk about how Image is too big now, how it’s become a playground for famous, established names in the comics field to bring their creator-owned properties to, and thus it’s lost its status as the publisher that gives a platform to exciting new creators.  But then something like Five Ghosts comes along and reaffirms Image’s status as a launching pad for the next generation of comics stars.  Though both do have credits to their name, writer Frank J Barbiere and artist Chris Mooneyham could still be considered newcomers to the wider comics stage, and yet they delivered one of the best Image series launches of a year filled with them.  An ode to pulp adventure spliced with a hearty dose of Gothic horror, Five Ghosts introduces us to Fabian Gray, an explorer whose encounter with an artefact known as the Dreamstone has left him with the ability to channel the abilities of five literary spirits.  Cue some relentlessly paced adventure courtesy of Barbiere’s brisk, action-packed scripts, while Chris Mooneyham has emerged as one of the breakout artists of 2013 with his luscious, evocative visuals that hark back to classic comics of the 70s and 80s.  Five Ghosts began life as a miniseries, but it’s no surprise it got promoted to ongoing status.  No one could have read those stellar first 5 issues and not wanted more of this character and this world.  After an enjoyable fill-in issue skilfully illustrated by Garry Brown, Barbiere and Mooneyham are back in the saddle for a second arc that seems set to draw in the swashbuckling pirate adventure into its melting pot of pulp homage.  And if all that wasn’t enough to cement its place in my top 10, each issue of Five Ghosts now comes with added Doc Unknown: the similarly pulp-infused comic from Fabian Rangel Jr and Ryan Cody almost made the top 20 in its own right, and is now a regular backup feature in Five Ghosts.  This title is a joy to read, and from pointing it out to people at my local comic shop to giving copies of the Haunting of Fabian Gray graphic novel out as Christmas gifts, I have and will continue to spread the word to those I know that Five Ghosts is worth your attention.




The Private Eye caught a lot of people on the back-foot.  One day, sites began running teaser images of a mysterious new comic from writer Brian K Vaughan and artist Marcos Martin.  What could it be?  Who would be publishing it?  Many of us were preparing ourselves for months of tantalising teasers leading to a big release from someone like Image, but the very next day, The Private Eye launched online, self-published by Vaughan and Martin under their Panel Syndicate imprint, going under a “pay what you want” system, with downloading a digital copy of the comic for free an option.  I’ve bought each issue for $2.99, as it’s easily worth that.  There are few people in comics that do an issue #1 better than Vaughan, and The Private Eye continued that tradition, giving us a dystopian/utopian vision of a future where there is no internet, where in place of online identities people walk around with literal masks to craft their own personas, and the media has become the most powerful law enforcement entity on the planet.  Enter paparazzi/private investigator P.I., and we’re thrown into a futuristic take on a classic, pulpy gumshoe noir.  We’ve had 4 issues thus far, and equally recommended is the special “making of” comic released that delved into the process of creating this comic from the ground up.  Reading this gives you a strong idea of just how centrally involved artist Marcos Martin was in the building of this world and the telling of this story, his vision for the world so integral to the success of the story that his absence is unimaginable.  I’ve read quite a few quality digital comics this year, with MonkeyBrain’s output in particular proving consistently entertaining.  But The Private Eye stands as the cream of the crop. 



NowhereMen1Here’s an entry that threw a spanner in the works.  Before heading down to Thought Bubble last month, I thought I had my top 20 pretty much figured out.  I still needed to shuffle around the ordering here and there, but the actual content of the list seemed to be finalised.  But then I bought the first graphic novel collection of Nowhere Men at the show, and decided to read it on the train home to Glasgow… I ended up devouring the whole book in a single frenzied sitting during the journey.  I immediately wanted it in the top 20, popping it in at the bottom spot: this is what finally chopped Lazarus off the list, I’m afraid!  But upon going back to the book and rereading parts, I just fell in love with the craft of the thing more and more, and it steadily climbed up and up in my rankings until it reached the slot it’s at now, and even then I flirted with the notion of putting it higher.  The best comics don’t just tell a story, they create a world for the reader, and that’s what writer Eric Stephenson does with Nowhere Men.  The audacious level of ambition on display here is thrilling, as over the course of the first 6 issues he crafts a tale juggling multiple narrative threads, spanning across multiple generations, and a cast of over a dozen principal players.  It could easily have ended up a train wreck, but Stephenson orchestrates it all with panache, crafting a rich, nuanced alternate history of the world where science had the same kind of pop culture boom that rock-and-roll did in the 1960s, complete with its own answer to The Beatles in the form of the founding members of science dream team World Corp.  It’s a mythology made all the more immersive by the comic’s innovative use of posters and archival newspaper and magazine articles peppered within the comic narrative to flesh out the shape of the world between that pivotal era in the ‘60s and our vastly altered present.  The series as a whole really is a triumph of design, with the team of artist Nate Bellegarde and colorist Jordie Bellaire bringing superheroic flair to the world of cutting-edge science.  Read Nowhere Men, and you really will buy into its central notion that “science is the new rock ‘n’ roll.” 



SexCriminals1aThere are certain times when you know you’ll love a comic as soon as you hear its name.  Such was the case with Sex Criminals.  And I was won over even more when I heard of the high concept behind the series: two people with the power to stop time with their orgasms go on a crime spree.  So, I went into this comic pretty giddy with anticipation, and still managed to be disarmed by how great it was.  I think what took me by surprise is that, though a book like this could have easily just coasted on that central concept and been a whole barrel of fun, it’s instead done something much more.  Over the course of the first three issues, it has managed to craft a genuinely sweet account first of the experience of growing up and discovering your sexuality as a girl, through the heightened prism of our narrator Suzie discovering her powers, then of a boy’s experience of sexual awakening through the story of Jon, then the joy and thrill of beginning a new relationship.  And save for the odd flash-forward, we haven’t even got to the “criminals” part of the title yet!  Reading the phenomenal letters page just confirms the chord these issues have struck with real life experiences of the readers.  And on top of all that, it’s genuinely hilarious, with artist Chip Zdarsky utterly cramming the comic full of brilliant sight gags.  Matt Fraction has been on a real roll lately, but Sex Criminals could very well be the best thing he’s ever written.  Perhaps the only thing preventing it from breaking the top 5 is that, three issues in, I need to read some more to see if the dizzyingly high pace can be sustained over the long term.  Next year’s list will tell the tale!




With the ascension of Image Comics, and how (as can be seen by the quantity of their titles to make my list) the vast majority of my monthly reading now seems to be their output, I have considered the possibility of me at some point dropping Marvel and DC entirely.  Could I reach a point where all my favourite creators are doing by far their best work in Image or for other independents, to the point where I feel like I no longer need my superhero fix?  I may have mulled over this hypothetical future briefly, but in truth, so long as there are comics as excellent as Scott Snyder and Greg Capullo’s Batman out there, I will always remain a fan of superhero comics.  For me, saying “I refuse to read superhero comics” is as limiting as saying “I will only read superhero comics.”  I will read what entertain me the most, and what I feel are the best comics, period, and Batman is serialised comics storytelling at its finest, by any standard.  It had a slight wobble at the start of the year.  As much as I loved “Death of the Family”, the very last chapter didn’t quite stick the landing for me as much as I’d hoped.  Then we had a few more low-key issues that, while entertaining in their own right, didn’t live up to the title at its exhilterating best.  And, as I’ve mentioned before, I hated the concept of “Zero Year” when I first heard it.  But execution is everything, and with one of the finest creative pairings in comics today at the helm, I feel like a fool for ever doubting.  “Zero Year” has been utterly remarkable, with Greg Capullo crafting some of his best artwork yet; really pushing the boundaries and getting increasingly experimental with his layouts and innovations.  And Scott Snyder has skilfully found new wrinkles in the Batman mythos, and ways of making Batman’s well-worn early years feel fresh and dangerous.  One of the big secrets of this title’s continued to success is that, at its core, Snyder has made it a Bruce Wayne character study, with each major arc picking apart a different weakness, bringing out the vulnerability in a character all too often presented as invincible.  In this character-driven approach to its iconic hero, I think people are perhaps misguided in comparing “Zero Year” to Year One.  If anything, it’s Batman’s answer to Birthright.  For the third year running, Batman closes the year out as not only the biggest, but also the best superhero comic currently on the shelves.




Woe betide poor Saga!  Last year was the closest-fought battle for the #1 spot I’ve ever had in trying to decide between the top two entries in my year-end list.  In the end, Jeff Lemire’s instant classic The Underwater Welder only just squeezed past Saga to top my list of the best comics of 2012.  But I took heart in thinking that Saga was in for the long haul, and was all but guaranteed to top this year’s list.  I had it pencilled in for the #1 spot from January.  But over the course of this year, sadly, I feel like the mighty Saga lost a step.  Only a step, mind, but even that slight faltering, combined with the massive impression made on me by the three remaining entries on the list, were enough to have that prized #1 slot slip from Saga’s fingers once more.  I think its downfall was that a lack of forward motion or a sense of urgency in the plot, particularly in this current third arc.  I do feel like the ending of this most recent issue signals that the proverbial shit is about to hit the fan and things are really going to start moving, but up until now it feels like much of the narrative progression has ground to a halt in favour of just hanging out with the characters and getting inside their heads a bit more.  This would be a bigger problem for most books, but thankfully Saga happens to have some of the best characters in comics, and so hanging out with them is a joy in of itself.  Because while I may bring up the concerns about pacing, I’m almost not bothered about the wider story of the intergalactic war going on, as I’m so engrossed with what Marco, Alana, Prince Robot IV, The Will, Lying Cat et al are up to, the interesting conversations about life and love they’re having.  I’ve actually got a sneaking suspicion that Brian K Vaughan is in fact trying to stealthily get us into an intimate family drama about what it means to be a parent and to be a child, about the families we’re both born into and that we make for ourselves,  and he just cleverly disguised it as a sweeping sci-fi/fantasy epic.  His cast are so fully realised that I already feel like I know them, and so it’s extra devastating when any of them die, or even placed in mortal danger.  And what can be said about Fiona Staples that hasn’t already been said?  In her tenure on this title, she has evolved into one of the premier artists in comics, and each issue is packed with more beautiful imagery and masterful characterisation.  This is true superstar work, and her work here has secured her spot on the comic artist A-list for years to come.  It’ll be interesting to see how Saga fares next year.  Will it go down the list if the pace continues to frustrate?  Or will it go up the rankings if the plot kicks into motion, or if I more fully embrace the narrative working on a whole other level than what I’d perhaps originally anticipated?  Perhaps next year it might even claim that elusive #1 spot?




Surprisingly, Batman is not the highest-ranked Scott Snyder comic on my list.  No, that accolade goes to The Wake, his collaboration with artist Sean Murphy.  With American Vampire spending most of this year in hiatus, The Wake was left to fill the void in Snyder Vertigo output, and it instantly became the imprint’s standout title for the bulk of 2013.  Channelling the likes of Alien and The Thing, The Wake tells the story of marine biologist Lee Archer, taken down to a secret base at the bottom of the ocean with various other aquatic experts, where they quickly end up stranded and pitted against monstrous creatures from the black depths below.  I think there is something inherently alien and frightening about the deep, deep sea, and Sean Murphy’s visuals here prove utterly masterful at capturing that sense of isolation and claustrophobia.  I first became a fan of his on American Vampire: Survival of the Fittest, and what I’ve seen of Punk Rock Jesus is very impressive, but this is Murphy’s most accomplished work yet, true auteur stuff.  Snyder, meanwhile, managed to craft a narrative packed with tension, shock reversals and genuine frights, but his most audacious move has come at the halfway point, which we’ve now reached as the year comes to a close.  If The Wake had just been a 5-part miniseries about this horrific ordeal experienced by this ensemble of characters we come to care about in their deep sea base, it would have been considered a home run success as an intimate, tightly-contained thriller.  But Snyder is instead doing something much more ambitious, weaving vignettes of the distant past and the impending apocalyptic future through the narrative, and setting the stage for the second phase of the series, which promises to explode open the scope of the story into a tale of global dystopia in a catastrophic future where the siege of phase one has escalated into all-out war for the future of mankind.  It’s risky, as if it doesn’t work the whole thing could collapse.  But if he pulls it off, it’s going to be spectacular.  When it’s all said and done, I can see The Wake standing as a trademark comic for both Snyder and Murphy: when it’s all collected in a lovely hardback, that’s always going to be a hot seller.  And I can already see The Wake being a hit movie in a few years.  But that might be getting ahead of ourselves.  First, let’s see if issues #6-#10 can be executed as note-perfect as issues #1-#5 were.  With the talent involved, I’m confident!




It’s strange seeing East of West ranked above Saga, considering back when East of West #1 came out I wrote I talked about the parallels between the two titles, and how I felt that Saga #1 did a better job of introducing its world.  In fact, I didn’t warm to East of West right away, originally dropping it after issue #2, so I remained vocal in my affirmation that Saga was the superior series.  But I continued to hear good things about East of West, so I ended up getting the first graphic novel around the time issue #6 came out to give it another try.  As it turns out, I was a fool.  A blind fool!  Something just clicked for me on repeat reading, and I fell in love.  Really, the comparisons with Saga only work on the barest of surface levels, as this is ultimately a different beast.  Saga is using the backdrop of a massive, epic intergalactic war to tell a very small, intimate, personal story about a family’s struggle for survival.  East of West is telling a massive, epic story that’s staggering in scale, so much so I feel like even now we’ve yet to taken in the full scope of its multi-pronged narrative.  It’s a story so big I don’t think I can do it justice in this paragraph, but basically it’s about an alternate history of America, one where the Civil War went a different way and ended up with America divided into 7 nations, and our story begins with the time drawing near where the Four Horsemen are destined to bring about the end of the world.  Only one of them, Death, has his own agenda, one that involves getting revenge on those who wronged him and reclaiming a lost love.  Each issue is an exercise in giving us a piece of the puzzle, unlocking another part of this sprawling world and hinting at how it might connect into the bigger picture.  You get a firm sense in reading that writer Jonathan Hickman has this whole universe intricately mapped out, and each chapter is just him methodically shining a spotlight on it one small chunk at a time.  And that first issue I originally found to be less accessible than Saga #1 has opened itself up as a rich exercise in world-building, and an immensely enjoyable comics package in itself, one I’ve revisited just about as much as Saga #1 by now.  The series as a whole has offered up great reread value for me, with my Volume 1 graphic novel having already got a good battering from how well-thumbed it’s become.  A good deal of that is because artist Nick Dragotta makes the comic an absolute pleasure to look at, each page a breathtaking work of art I want to hang on my wall.  It is Dragotta’s flair for design that has brought Hickman’s vast ensemble cast to life.  As last month’s 30 Characters Showcase feature on my blog demonstrated, East of West has just been a machine for pumping out memorable new characters this year, emerging from the ether fully-formed and instantly iconic.  A friend of mine described East of West to me as Muse’s “Knights of Cydonia” as a comic.  I can see where he got that from, but I disagree.  For me, it’s Ennio Morricone’s “Man with a Harmonica” from Once Upon a Time in the West as a comic.  With East of West, Hickman and Dragotta have crafted a work of desolate beauty that stands as the best new comic of 2013, a year packed full of excellent new comics.  



ManhattanProjects11bIt’s a Jonathan Hickman double-header!  For me, when it comes to comics, 2013 was the year of The Manhattan Projects.  It was always a good comic: it placed very respectably at #6 last year, and almost as early as I’d decided on Saga as my likely #1 comic of 2013, I’d pencilled in The Manhattan Projects at #2.  But in 2013, it’s like a switch flipped and the series catapulted from “very good” to “mind-blowingly fantastic.”  Literally, right from the start of the year: it was January’s issue #8 specifically that I identify as the series truly hitting its stride and launching into a chain of A+ issues that hasn’t been broken since.  The issues released in 2012 were all about setting the stage, introducing us to an alternate vision of 1940s America where the gathering of famed scientists for the construction of the atomic bomb was in fact a cover for numerous other, more dangerous and outlandish experiments, and none of those beloved scientific minds of history were what they seemed.  By the end of last year, representatives of America, Nazi Germany and Soviet Russia (not to mention the odd alien planet and alternate dimension) had gathered under The Manhattan Projects and declared themselves beyond the jurisdiction of any one nation.  And so, with 2013, we launched into the consequences of this action, with Oppenheimer, Einstein, Feynman, Von Braun and co pitted against an Illuminati-type organisation of figureheads representing entrenched power and the old way of thinking, led by none other than an orgy-loving mason President Truman, and a reanimated A.I. President Roosevelt.  Yes, this happened.  January’s issue #8 did the unthinkable by making us root for and even grudgingly respect Von Braun, who up until this point (and after it, really) has been portrayed as an unrepentant Nazi bastard, as he battled against the odds against A.I. Roosevelt.  Then issue #9 turned the tables with a massacre montage of Godfather proportions, cementing the scientists’ of The Manhattan Projects’ status as rulers of the world.  It was also the issue that confirmed for me that, more than any book starring The Avengers, the Justice League or the X-Men, The Manhattan Projects is the best team book in comics.  After that, issue #10 saw guest artist Ryan Browne tell an absolutely bonkers story from within the fractured mind of Joseph Oppenheimer, where the absorbed consciousness of Robert Oppenheimer punched horses and witnessed Being John Malkovich type scenes of legions of Oppenheimers engaged in acts of depravity.  Issue #11 switched gears again with a poignant character study of Harry Daghlian, the most human of the entire ensemble cast despite being a flaming radioactive skull in a containment suit.  Issue #12 then flipped that around into an emotional gut punch that cast scenes from earlier in the series in a disturbing new light.  From there, it became clear that, if the first arc of the series was about the team being assembled, and the second arc was about it reaching the height of its power, the third arc was about the team becoming fragmented by threats from within. 


I can happily rattle off issue-by-issue accounts of what went on without needing to go back to my comics for reference, because I’ve read each issue so often as to know the chronology of what’s happened pretty much by heart.  Even without anything else, that alone would probably be enough to justify its #1 spot here.  More than any other comic I read this year, The Manhattan Projects held the most reread value for me, where I could repeatedly read the whole thing from the beginning, or jump into issues out of order, and continue to enjoy it and get more from it.  That to me says I got more enjoyment from these comics than any other on the list, and to put anything else at #1 would be patently dishonest on my part.  But thankfully, there’s so much more evidence to support the title’s claim at the top spot.  Every member of the creative team triumphs in their role.  Writer Jonathan Hickman’s profile is arguably larger than ever right now, coming off Infinity and with his acclaimed role as master architect of the Avengers line for Marvel, but The Manhattan Projects remains his most fun, accessible book.  And it’s so character-driven, too.  Each member of the cast is so well-realised that I find myself thinking about where their story will take them or absently doodling them the way I might do about Batman or Spider-Man, and it’s even made me more interested in reading up on their real world counterparts.  If East of West is a vast puzzle that is gradually pieced together, The Manhattan Projects is much more about instant gratification, throwing jaw-dropping concepts at us and packing crazy revelations into each issue, only to then detonate that status quo and launch us into something new and even more exciting, like Hickman’s daring himself to somehow manage to maintain this crazy pace.  We’ve seen new world orders be formed and dissolved, and central characters have been maimed or killed in the process.  It’s a thrill-ride, but doesn’t sacrifice the smarts in the process.  Artist Nick Pitarra has grown leaps and bounds over the course of the series, going from an intriguing emerging artist who drew influence from some of my favourites in the field to becoming a master storyteller in his own right.  Each issue of The Manhattan Projects is a dense read that I take my time on, and a large part of that is that Pitarra crams into each page visual detail that enriches the narrative and the characterisation, in keeping with the spirit of the script but quite independent of it.  I savour and dwell on each page of a given issue, marvelling at the construction and becoming immersed in this twisted world Pitarra presents to us.  I mentioned that I like doodling characters from the comic, and I end up doodling them in a crude approximation of Pitarra’s style, because that’s how those characters look to me… they seem more real in his style than they do as real physical humans in old photographs.  And his perfect partner is colorist extraordinaire Jordie Bellaire, who textures Pitarra’s figures just right to give them a cartoonish, spritely weight on the page.  Her influence on the aesthetic of the book has become so indelible that she ended up recoloring the early issues she didn’t draw for the trades, because now those early issues just don’t look right without her.  Even letterer Rus Wooton was given opportunity to showcase his deft work this year, with one extended sequence in issue #12 really requiring him to take centre stage and shoulder the weight of the narrative.  These guys really have come together to form what is for me a comics dream team. 


I find it galling that The Manhattan Projects doesn’t get more recognition.  Of course, those who read it love it, and sing its praises.  But I sometimes see major comics news sites not bother to review new issues on the week of its release, and it’s been annoyingly absent on some of the year-end lists I’ve seen.  This seemed to be the case with previous list-topper Scalped as well, though its status seems to have grown some since its conclusion.  But it’s there loss, as month in month out, I get more enjoyment from The Manhattan Projects than anything on the shelves.  On an issue-by-issue basis, it’s a joy.  As an extended serialised narrative, it’s a triumph.  And there’s so much I’m itching to see from the series in 2014.  First on the wishlist: what is the secret origin of Ustinov, and how did he end up as a floating brain in a jar?  Will the series maintain its momentum and hold onto the top spot next year?  Who knows?  If this list has shown anything, it’s that there are no sure things, and that there are always new titles clamouring to grab readers’ attention.  But for now, what I can say for certain is that no comic made me love comics in 2013 more than The Manhattan Projects.

ManhattanProjects11c So, to wrap things up, here’s an overview of the annual standings, and what comics have made the #1 spot each year I’ve ran this feature on my blog….

2010: Scalped

2011: Scalped

2012: The Underwater Welder

2013: The Manhattan Projects


Thanks for reading, everyone.  Merry Christmas, and a Happy New Year!

30 Character Showcase #14: Velvet Templeton

This month marks the arrival of the 5th annual 30 Characters Challenge, the excellent event run by ComixTribe publisher Tyler James, where participants have to create a new comic character for every day of the whole month of November.  I participated in the first year, successfully completing the challenge with 30 badly-drawn characters of my own, but haven’t done it again since.  I won’t be participating this year either, but thought it might be fun to spend each day writing up a little showcase to celebrate a new comic character who showed up in comic pages for the first time this year.  Comics are one of the most highly inventive mediums around, and this has been a particularly strong year for pumping out exciting new stories packed with compelling new characters.  Let’s take a look at some of my favourites.


Velvet1bCreated by Ed Brubaker and Steve Epting

Continuing on from the espionage theme of yesterday’s Edward Zero, we now present a very different spy story, headlined by a very different type of spy.  It was really interesting to see the build-up before Velvet‘s release, as so much of the promotional imagery was built on marketing the title character, an entirely new creation.  And it worked, as going into the book, this was already a fascinating character I wanted to learn more about.

As far as protagonists go, Velvet is instantly engaging.  First off, there’s the fact that she’s a middle-aged woman, the kind of character who sadly doesn’t get to be the star of many comics, certainly not action thrillers.  Beyond that, though, Brubaker injects her with a fascinating personality: hardened, self-assured, and with just enough touches of ambiguity to make us question the reliability of her narration.  She’s a senior secretary for secret spy agency Arc-7, and so at first it seems like we’ve got a story of Moneypenny having to deal with the death of James Bond, which as far as elevator pitches go would be interesting in itself.  But as we learn more about Velvet, it becomes clear there is more to her than at first meets the eye, that she has a past that is going to come rushing into the present of the narrative.  And under Epting’s pen, she is lovingly rendered.  Whether she’s twirling her glasses in her fingers, puffing out cigarette smoke, or making what quickly becomes her trademark facial expression of the gears silently grinding in her mind as she pieces together an intricate puzzle of clues… Epting imbues her every motion with an iconic quality, where she feels like a larger-than-life character walking through the story in the same way that Captain America did in that series.

As far as lead characters go, Velvet Templeton is already one of the best new creations of 2013.  Brubaker has given her a distinctive, credible voice, Epting has given her a gravitas and physical presence, and together she is a rock-solid foundation upon which to build this new world.  I for one am incredibly excited by the prospect of the creative minds that so reinvigorated the world of Captain America now turning their minds to crafting a new world, one that exists within a similar genre and promises a similar tone, but which will be totally fresh, totally shaped by Brubaker and Epting.  And if these guys were bold enough to kill off Captain America, who knows where they’ll take Velvet Templeton?


REVIEW: Velvet #1

Sometimes you know you’re going to love a comic from the second you first hear about it, and so I’ve been anticipating Velvet ever since news of it broke at Image Expo.  Although I had been aware of his work beforehand, and even read and enjoyed stuff like Batman: The Man Who Laughs, I think what truly made me a fan of Ed Brubaker was the work he did on Captain America with Steve Epting.  Reimagining the mythos of Captain America – a superhero I’d never found particularly interesting – as a kind of spy thriller with shades of 1970s conspiracy pics like The Parallax View, Brubaker and Epting crafted a dark, dangerous world that leapt off the page, feeling utterly distinctive from the rest of the Big Two’s superhero output, even the good stuff.  Spinning out from that, I became an enthusiast for Brubaker’s work, which meant that long after I drifted away from Captain America, I was seeking out Incognito, then Criminal, and now Fatale.  The more I read of Brubaker’s excellent works with his most prolific collaborator, Sean Phillips, the more I specifically began to identify Brubaker specifically with that Phillips style.  When Brubaker works with Phillips, it brings out a certain style in his writing that fits Phillips’ visuals: cool, detached, a quiet accumulation of dread slowly bubbling to the surface.  And that’s a style that works very well.  But as soon as I saw that preview art, it was like scales dropping from my eyes, and I remembered that before I loved the work of Brubaker/Phillips, I loved Brubaker/Epting.

So, I’ve been anxiously awaiting Velvet, so keenly that it in turn reinvigorated my enthusiasm for Brubaker’s Fatale.  But then something funny happened: out of nowhere, Zero came along and emerged as one of the most dazzling debuts of the year.  Here was another Image spy comic, one that handled the genre incredibly well in a manner that felt fresh and exciting.  Had Ales Kot and co stolen Velvet‘s thunder?  I have to admit that was in the back of my mind as I picked up Velvet this week, but I needn’t have worried.  Velvet is a very different comic from Zero, approaching espionage in the classic James Bond/George Smiley mould as opposed to the sci-fi tinged “wetworks” of the latter that seems to draw more from the likes of Nikita or the Hitman games.  It’s too soon to say if Velvet is better than Zero, as Zero has set the bar very high, but its definitely established itself as very much its own thing.  I think there are two things in particular that set Velvet apart.  One of these is the 1970s period setting, which as we’ve seen in the likes of  Tinker Tailor Soldier Spy or TV’s The Americans allows us to explore a more low-fi approach to espionage, even if there is the occasional nifty bit of tech.  The other, the comic’s biggest secret weapon, is Velvet Templeton.

As far as protagonists go, Velvet is instantly engaging.  First off, there’s the fact that she’s a middle-aged woman, the kind of character who sadly doesn’t get to be the star of many comics, certainly not action thrillers.  Beyond that, though, Brubaker injects her with a fascinating personality: hardened, self-assured, and with just enough touches of ambiguity to make us question the reliability of her narration.  She’s a senior secretary for secret spy agency Arc-7, and so at first it seems like we’ve got a story of Moneypenny having to deal with the death of James Bond, which as far as elevator pitches go would be interesting in itself.  But as we learn more about Velvet, it becomes clear there is more to her than at first meets the eye, that she has a past that is going to come rushing into the present of the narrative.  And under Epting’s pen, she is lovingly rendered.  Whether she’s twirling her glasses in her fingers, puffing out cigarette smoke, or making what quickly becomes her trademark facial expression of the gears silently grinding in her mind as she pieces together an intricate puzzle of clues… Epting imbues her every motion with an iconic quality, where she feels like a larger-than-life character walking through the story in the same way that Captain America did in that series.

Admittedly, at this early stage at least the rest of the ensemble aren’t particularly interesting.  But as far as lead characters go, Velvet Templeton is already one of the best new creations of 2013.  Brubaker has given her a distinctive, credible voice, Epting has given her a gravitas and physical presence, and together she is a rock-solid foundation upon which to build this new world.  I for one am incredibly excited by the prospect of the creative minds that so reinvigorated the world of Captain America now turning their minds to crafting a new world, one that exists within a similar genre and promises a similar tone, but which will be totally fresh, totally shaped by Brubaker and Epting.

I’ve written positively about Fatale in the past, and I still buy it monthly, but even in my positive reviews, I’ve talked about Fatale as a book that withholds its dark pleasures, Brubaker adopting a pace where he keeps his narrative cards gripped close to his chest and only gradually reveals his horrific hand.  I’ve found it rewarding, but those who may have deemed it too slow will have no such qualms with Velvet.  Here, we launch into action from the very first page, and the first issue is a very brisk read.  Not in terms of being light in content, it’s actually quite dense in that regard, but in terms of how the intrigue and quickly-escalating pacing carries you through the comic.  This is an immersive world, and by issue’s end the stakes have been dramatically raised in a manner that sets the stage for a wild issue #2.

Epting’s art, meanwhile, is just a delight.  The luscious cover put me in mind of the sepia-toned quality of Epting’s art when paired with the colors of Frank D’Armata in Captain America.  But Elizabeth Breitweiser’s darker pallette – with its cool blue washes interspersed with seedy orange hues – brings out a more biting, sinister quality in Epting’s visuals here, a world that’s more treacherous.  But Epting’s gift for beautifully-rendered characters remains a constant, thankfully.  There was more than one occasion while reading the comic that I just stopped and thought, “This is a beautiful book!”  I think the framing of the page layouts is interesting as well, as for the most part this is a very restrictive comic for the characters dwelling within its panels.  Lots of long, narrow panels, mixed in with a few tall, thin ones, with most pages averaging 5-6 panels.  It creates a tense, stifling atmosphere, with the occasional moments where characters or objects pop out of the border generating little sparks of excitement.  It’s an arrangement reflective of how stifling Velvet finds her situation, which could be part of why the last page works so well.  Just as Velvet goes off on an unexpected new direction, we open up into an expansive 2/3 page splash, and it looks like Velvet crashing out of the confines of those narrow and thin panels and into something wild and new.

Overall, Velvet #1 was a resounding success.  Of course, I expected it to be.  Image is really spoiling us in 2013 with this ridiculous number of quality comics.  It seems like near every week there’s a new noteworthy debut from the company, with more and more high-profile creative teams launching exciting new projects with them.  I’m starting to think we’re in the most exciting time for comics since the proto-Vertigo of late 80s DC with Alan Moore’s Swamp Thing paving the way for the likes of Hellblazer, Grant Morrison’s Animal Man and Doom Patrol relaunches, and The Sandman.  

Velvet1Velvet #1 is available now in all good comic shops. 

My Top Ten Comics of 2012

We’re back a bit earlier this year, so apologies to any groundbreaking comic that comes out of nowhere in the last two weeks of December and blows me away.  This marks the third time I’ve run this feature on my blog, which I guess makes it a tradition of sorts.  There’s been an interesting shift in the tides as far as my comic reading goes.  Last year I spoke of DC’s dominance in my reading list, but one year on and the new car smell has faded from much of DC’s New 52.  The very best of the bunch are still going strong, but my DC reading list has thinned considerably in 2012, with yet more titles still hovering on the precipice of being dropped.  Marvel, meanwhile, has enjoyed a slight resurgence, with me sampling and enjoying a few of the Marvel NOW! launches and jump-on points.  But the big story of this year for me has been Image, who have been on a real roll, launching intriguing new titles left and right throughout the year and enjoying perhaps their best year ever.  Taking everything into account, the field of contention for the year’s best comics is so strong that, as of the writing of this intro, there are several comics still in the running to claim the #10 spot.  One honourable mention that was incredibly close to inclusion on the list was Thor: God of Thunder, by Jason Aaron and Esad Ribic, one of the best debuts of the year.  The only thing holding it back from a top 10 inclusion was that, with only two issues released, I thought I needed to see more of the series before I could fairly judge its merits in the context of a whole year.  Maybe in the 2013 list! Will the New 52 debuts that leapt into the top 10 last year retain their placement on the list?  Will the mighty Scalped emerge as the winner for the third year in a row?  Read on and find out!


Fatale3aThe first Image comic to make the list, but not the last.  Fatale was the first in a wave of high-profile new series launches for the publisher, with the powerhouse pairing of Ed Brubaker and Sean Phillips launching a new creator-owned slice of pulpy noir to accompany an impressive portfolio that already includes Criminal, Sleeper and Incognito.  After arguably the high-point of both their careers thus far with last year’s Criminal: Last of the Innocent, I was highly eager to see what the pair had in store next.  What sets Fatale apart from its stablemates is that the noir aesthetic is filtered through the lens of the horror genre.  Drawing in equal parts from Lovecraftian pulp and Satanic horror cinema of the 1960s and 1970s (The Exorcist, Rosemary’s Baby, a good dose of Hammer Horror) the result has been a narrative that substitutes overt shocks for a gradual, creeping dread that steadily built over the course of the first arc.  The second arc, while not quite as focused, still retained some degree of this finely cultivated atmosphere.  The story revolves around Josephine, an apparently-immortal woman who is gifted/cursed with the ability to make any man fall madly in love with her if they so much as look at her.  The narrative has strands spreading along both the present and various eras of the past, becoming increasingly intricate as it goes along.  It’s a limited series, but Brubaker says it keeps on getting bigger as he realises there’s more and more story to tell.  The comics themselves are fine packages, published on nice quality paper, and complete with various fascinating essays about pulp and horror fiction by Jess Nevins.  Not as immediately gripping as some of the comics higher on the list, but a quietly commanding comic that certainly merits recognition.

9.  CHEW


After dropping out of the list last year, Chew makes a return to the top ten.  There was never really any substantial drop in quality; this offbeat series about a near-future world populated by various strange and delightful characters with food-based powers has always remained a consistently fun read, but perhaps that made it easy to take for granted as shiny new titles vied for my attentions.  But with the excellent Special Agent Poyo one-shot spinoff and the recent “Space Cakes” story arc, Chew has really upped its game and re-established itself as one of the most inventive comics on the market.  Everybody loves Rob Guillory’s gleefully demented artwork, such an integral component of the book’s identity that the very thought of a fill-in artist is horrifying.  But perhaps not enough credit is given to the deceptively intricate writing of John Layman.  With the way each issue works so well as a standalone caper, it would be easy to assume Chew is lightweight comedic fare.  But while there’s no doubt the book is funny – I laugh out loud at least once every issue – when you actually look at the ambitious narrative that has been crafted over the course of the series, it’s a surprisingly dense mythology.  We’ve now reached the halfway point of the series, and with the heartbreaking shock of issue #30, we could be heading for a change in dynamic for the second half.  But whatever lies in store, I’m certainly onboard for the long haul.



I’ll confess, I’m shamefully late to the Wolverine and the X-Men bandwagon.  I almost picked it up at the beginning.  But that was when my interest in Marvel was at its lowest ebb, and when DC’s New 52 was making big demands on my pull list, and one of my favourite writers, Jason Aaron, was launching two new Marvel titles – Wolverine and the X-Men and The Incredible Hulk – in the same week.  I didn’t want to add more than one new Marvel comic to my monthly reading list.  So I chose The Incredible Hulk.  Now, I quite enjoyed Aaron’s run with the Green Goliath, it had some engaging ideas behind it.  But based on the tidal wave of positive feedback I’d been hearing for Wolverine and the X-Men, I began to suspect I may have made the wrong choice.  My decision to sample issue #19, billed as the Marvel NOW! “jumping-on point” for new readers, confirmed it.  Fun and accessible – two words I haven’t typically associated with X-Men comics – the strength of the issue encouraged me to pick up the previous few issues at my LCS, which included Wolverine and the X-Men #17, the Doop issue drawn by Mike Allred, perhaps one of my favourite single comics of the year.  That sealed the deal.  I went back to the start, and have been gorging myself on collected editions and back issues to get caught up.  What I love about this series is that every character earns their place.  No one is here because they were popular during Claremont’s run or whatever.  This is an ensemble piece, and every character – be they student or teacher – has something to contribute.  Which brings me to perhaps my favourite aspect of the series: the return to the school dynamic, previously crucial to the appeal of the X-Men franchise, but all too often overlooked amidst the more general superheroics.  I might have been late to the party, but better late than never!



Much like Chew, Sweet Tooth is a series that has been consistently great each month since its beginning, but which slipped from my top ten last year, only to return to the rankings in 2012.  In the case of Sweet Tooth, the fresh burst of momentum has come from the title’s impending conclusion.  Over the course of this year, all the plot threads have been getting drawn together and paid off, with – as of the writing of this list – only one issue remaining before the whole series is wrapped up.  Jeff Lemire has been doing very well with his work in the DCU, but this post-apocalyptic drama about a young animal/human hybrid boy, a battle-hardened old man, and their travels through a wasteland ravaged by a global pandemic – both written and drawn by the Canadian cartoonist – remains his best ongoing series.  And it’s a title that I feel has long been unfairly overlooked.  It is so well-crafted, filled with heart and characters you care about, and Lemire does some really interesting, ambitious things with his art, his layouts, and at times even the very structure of the comic itself.  I’ve talked a lot about what a void in my comics-reading life the end of Scalped will be, but I might be almost as sad to see Sweet Tooth go.  On the plus side, I’ll be first in line to check out Trillium, Jeff Lemire’s follow-up Vertigo project in 2013.



And to think, I almost didn’t buy this comic.  I’m afraid I must confess that, before The Manhattan Projects began, I wasn’t the biggest Jonathan Hickman fan.  I’d tried a few of his Marvel titles, but they’d ultimately left me cold.  But the buzz around the first issue, along with the enticingly high-concept proposal for the series – an Expendables-like team of famed scientists from history teaming up to engage in bonkers super-science – was enough to whet my appetite and make me give it a try.  I’m glad I did.  Each issue has at least one moment where I have to stop and say to myself, “That’s utterly demented!”  And, unlike lesser comics that I feel have been cynically engineered around an “Oh shock, WHAT A TWIST!” beat as a cliffhanger each issue, The Manhattan Projects manages to introduce a genuine shock revelation with each chapter in a manner that feels organic, because it tends to come from the characters and inform their portrayal.  This series has really made me a fan of Jonathan Hickman and his approach to storytelling, and since enjoying this I’ve picked up the first couple of issues of Secret, dipped my toes into his epic Fantastic Four run, and devoured The Nightly News, a wonderful comic that’s probably my favourite thing he’s done.  I’ve also become a fan of the offbeat artistic stylings of Nick Pitarra, whose visualisation of this crazy world have very quickly become definitive.  A gem of a book, that keeps going from strength to strength and getting better with each issue.



What’s this!?  Scalped at last toppled from the number one spot!?  I assure you, its lower placing on the list year is down to the insane quality of the comics above it, rather than any decline in the series itself, which came to an end this year.  The year in Scalped began with the dramatic conclusion to the “Knuckle Up” story, before segueing into “Trail’s End”, the final storyline that brought the saga’s major storylines to a head while still managing to leave a few tantalising loose ends dangling at the end.  This final victory lap made for some highly rewarding reading for loyal Scalped readers, as some of the catastrophic events we’ve been waiting to inevitably happen for years finally took place.  But even as the end drew near, Scalped never felt like it had checked out early.  “Trail’s End” immediately threw us off-kilter by picking up after a leap forward in time, with the status quo of several characters suddenly shifted and us left playing catch-up.  And from there, Jason Aaron steadily turned the screw and built up a sense of dread and uncertainty where, even right up to the last issue, we weren’t sure how it was all going to end, who would live and who would die.  There ended up being quite a few surprises with the way all that worked out.  And one of the biggest joys of Scalped this year is that, if I can recall, all the issues released in 2012 were drawn by the mighty R.M. Guera, who added so much to the rough, rugged aesthetic of the book.  It will be greatly missed, and my 2013 Top Ten Comics list will feel emptier for its absence, but Scalped has, for my money at least, cemented its status as one of the greatest comic books of all time.



There is perhaps no comic I’ve enjoyed continually rereading more this year than Iain Laurie’s Horror Mountain.  Given its lack of distribution it may be unlikely to appear on many other top ten comics lists this year, and that’s a great shame, as this is one of the most original, darkly inventive comics of 2012.  Horror Mountain is a standalone collection of shorts introducing various warped and depraved characters from the shadowy recesses of cartoonist Iain Laurie’s mind, with such unforgettable monstrosities as Captain Tits and Nazelbahhn.  The resulting end product plays a bit like a sketch comedy show broadcast in Hell.  By turns surreal, horrifying and strangely hilarious, Iain Laurie’s Horror Mountain is perhaps the purest, rawest expression of a singular creative voice in comics you’ll read all year.  Iain Laurie is one of the most exciting creators in comics right now, and I can’t think of anyone more deserving of having a breakout year in 2013.  I imagine his work best presented in the oversized hardcover format of X’Ed Out and The Hive, the recent output from Charles Burns.  The only thing preventing Iain Laurie’s Horror Mountain from getting higher on this list is that there isn’t more of it.  If you’re at all the kind of person who reads through these year-end “best of” lists to figure out what comics to buy next, then this should go to the top of your list.  BUY IT NOW. (Also available digitally for just $1!)



Last year I predicted that Scott Snyder and Greg Capullo’s fantastic work on Batman would earn the comic a high placement on this year’s list, despite the book not placing in the 2011 top ten: I opted to go for Scott Snyder’s Detective Comics instead, since the Batman run had at that point just begun.  Sure enough, here it is.  In the intervening 12 months, Batman has emerged as unquestionably the crown jewel of the New 52, not just in terms of sales, but in terms of quality.  The Bat-titles are strong in general right now – I currently read and enjoy Batman & Robin, Detective Comics and Batman Inc – but Batman reigns supreme.  The year got off to a blistering start for the title, with Batman #5 soaring out of the gates as an early contender for the best single comic book of 2012, not to mention one of the best single issues of an ongoing Batman comic I’ve ever read.  Featuring Batman trapped in a labyrinth by the Court of Owls and gradually losing his mind, with trippy, boundary-pushing artwork by Greg Capullo, this saw Batman pushed to the brink of defeat and despair in a way that shocked many readers.  This was the high watermark for the “Court of Owls” saga, and though it might have faltered slightly in the last chapter or two, for the most part “The Court of Owls” was a textbook example of how to tell a gripping, high-stakes Batman epic.  And now it looks like the all-star creative team is set to top it with “Death of the Family”, the currently-unfolding storyline featuring the hotly-anticipated return of The Joker.  Scott Snyder has done a stellar job of injecting a sense of genuine danger and peril into the “illusion of change” world of superhero comics, crafting nightmare scenarios where even jaded comics readers are left on the edge of their seats wondering how the hell Batman can possibly prevail.  And Greg Capullo is giving us perhaps the finest work of his celebrated career.  If Batman can maintain this dizzyingly high standard, I fully expect it to rank highly on next year’s list as well.

2.  SAGA

Saga4aIt has become very fashionable for everyone to gush about how amazing Saga is, and under that sea of hyperbole it might be easy to overlook how good this series actually is.  I’ve read the first issue several times now.  I read it two times in a row on the week I first bought it, before reading any of my other comics from that week, and I remember doing this because I was more excited about rereading this mind-blowing book than reading of my other purchases, none of which could hope to live up to Saga #1.  Since then I’ve periodically returned to that first issue, and recently downloaded it free on Comixology so I can reread it even more on my iPad.  Though I should clarify that the other 6 issues to follow have been great too, establishing a unique, vibrant sci-fi/fantasy world that feels like the basis of a fresh and exciting mythology I’m incredibly excited to explore and learn more about in the years to come.  The best of the crop of new Image comics to launch this year, Saga marks the return of Brian K. Vaughan to comics.  Given how much I adore Y: The Last Man and Ex Machina, that alone was enough to guarantee my interest.  But Vaughan doesn’t rest on his laurels, and isn’t content with just coming back to do what he did before.  No, he’s pushing himself with what could be his most ambitious narrative yet, a huge, sweeping space opera that incorporates various planets, species and cultures, a tale of star-crossed lovers on the run with their baby, and a long-running intergalactic war with unsettling real-world parallels.  But at its core Saga is a book about characters, and it’s amazing how quickly readers have come to care about Marko, Alana, Izabel, Prince Robot IV, The Will, Lying Cat and the rest.  And the art, oh God, how can I not mention the art!?  Fiona Staples has very quickly emerged as one of my favourite artists in comics, and of the breakout comic stars of 2012.  As artist and colorist (and occasional letterer when it comes to Hazel’s narration), Staples is crucial in giving the book its visual identity, crafting an aesthetic that often abandons hackneyed genre tropes where you’d expect to find them and instead crafts something new and often a bit crazy in its place, making Saga feel like no sci-fi or fantasy story you’ve ever encountered before, in any medium.  So integral is Fiona Staples to the book that, when the announcement came that the book was taking a hiatus of a couple of months in between arcs to let her get caught up on her art, the usual grumbling was pretty much absent, with a “Yeah, that’s fair enough, because a fill-in artist would be unthinkable” response proving to be the norm.  This is the comic I look forward to each month above all others.  When Scalped finished this year, I did not expect any comic to fill that “monthly comics crack” void.  I certainly didn’t expect it to happen so soon.  But Saga could very well be the spiritual successor to Scalped, and I can’t think of a better compliment to give a comic than that.



After all that fawning over Saga, it might be hard to believe it only made it to #2 on my year-end list.  Believe me, pretty much right from its stellar first issue, I thought it had the “Best Comic of 2012” spot in the bag, and it would take a very special comic indeed to top it.  It’s a good thing, then, that The Underwater Welder is a very special comic indeed.  Essex County is Jeff Lemire’s masterpiece, and stands as one of the finest comics of the past decade, not to mention one of my all-time favourites.  So, as much as I’ve enjoyed Lemire’s work in the DCU, I had been eagerly anticipating The Underwater Welder – his next graphic novel for Top Shelf– since I first heard about it last year.  And while it doesn’t quite surpass the mighty Essex County, it could very well be Lemire’s most accomplished work since that breakthrough book.  It is very much a thematic cousin to Essex County, given its exploration of fathers and sons and life in a small community, but this tale – of an underwater welder still haunted by memories of a father he lost in childhood as his wife is expecting with a child of his own – takes an unexpected, Twilight Zone style twist into supernatural territory that sets it apart.  While many may know Lemire primarily as a writer, The Underwater Welder shows his outstanding ability as a cartoonist, with a nigh-unparalleled gift for wringing a surprising amount of emotional heft out of seemingly simple images.  Lemire’s artwork feels a lot more precise and polished than it did with Essex County, but still retains that rough, sketchy quality that some might find initially off-putting.  I, however, love it, with Lemire simplifying much of the extraneous detail and honing in on the emotional truth of a moment.  And it’s surprising how immersive the worlds he draws can become, as we build up an emotional investment in the characters and gain a strong sense of place from their surroundings: this book left me seriously wanting to visit Nova Scotia.  Lemire also does some impressive visual experimentation, composing some of the year’s most breathtaking page layouts for this story.  But more than anything else, what I adore about The Underwater Welder is its heart.  Lemire has a gift for telling stories that can feel nakedly emotional without ever coming across as sappy or maudlin, and he does it again with this moving, unconventionally heartwarming tale.  I wish Lemire all the best in his work on ongoing comics.  But I hope that no matter what heights his career as a mainstream comic writer takes him to, he will always find the time to come back to writing and drawing graphic novels like The Underwater Welder, because when he does projects like this, Jeff Lemire is better than just about anyone in the comics medium today.


REVIEW: Fatale #2

Fatale is an unusual beast.  Given the massive sell-out success of issue #1, it seems like this could be the biggest popular hit yet for the Ed Brubaker/Sean Phillips creative team, but if the plot of the first two issues is anything to go by, it is simultaneously their most difficult, least mainstream comic.  It’s an interesting contradiction, and one that might result in reading figures not remaining so high.  It would be a shame if curious new readers did drop Fatale, though, as in a lot of ways this is Brubaker and Phillips’ most ambitious project yet.

I mentioned in my review of the quietly gripping Fatale #1 that the ending was quite low-key, without much in the way of a hook or an attention-grabbing cliffhanger to demand that people return for issue #2.  That is followed up by a slightly jarring opening for this chapter.  No present-day framing devices to put everything into context for you here.  And I’d say a reread of the previous issue before starting this one is advisable, as there are no concessions made to a new reader or one with a foggy memory of last issue’s plot developments.  Indeed, even with issue #1 fresh in your mind, Fatale #2 may yet put you on the backfoot.  Pivotal events that would traditionally be given a lot of time to brew and build happened off-panel in the time between last issue and this one, and character dynamics have made sudden shifts when we weren’t looking.

I was put in mind of a British film I watched recently called Kill List.  Great film – check it out if you haven’t seen it.  Like in that film, Fatale starts out as a crime story, and the tried-and-true tropes are there to be seen.  But something’s not clickng.  The rhythm is off, characters aren’t quite acting like they’re supposed to.  It’s like the story has been poisoned by something much darker, which gradually starts seeping in through the cracks as things start to take a turn for the nightmarish.  By the end, Kill List has descended into nerve-shredding horror, and it would appear that Fatale is taking a similar route.

The impending darkness is given more tangible form here with the introduction of our presumed Big Bad: a frightening gentleman called Bishop.  I say “gentleman”, but the glimpses we get of him suggest he is a demon taking the thinly-veiled disguise of a man.  In fact, I’m guessing this is the “Cthulhu-Face” of the issue #1 cover.  I still think Cthulhu-Face is a better name than Bishop.  Brubaker does an excellent job of imbuing this guy with instant menace, building him up off-panel before making a seemingly low-key entrance still feel laced with dread.  Credit also goes to Sean Phillips, who frames the character in a way that smoke and shadow seems drawn to him, with the occasional flash of red eye or forked tongue adding eeriness to an unexpectedly average-guy character design.  It’s also thanks to Bishop that the conclusion of issue #2 is a lot more memorable – and skin-crawling – than the end of issue #1.

But our main character is still very much Josephine, our eponymous Fatale.  Even when she’s off-panel, she seems to dominate proceedings: she’s all anyone can think about or talk about.  And when she is on-panel, she’s a fascinating character: simultaneously a victim and a manipulator, an assured demeanour hiding seemingly brittle, desperate state of mind.  She’s an enigmatic mass of contradictions, much like the book itself.  And the way Phillips draws her, she seems to leap off the page.  Look at the way he draws Sylvia: it’s much like what we expect from Phillips’ minimalist noir stylings.  Then compare that to how he’s depicted Josephine: she looks like a Darwyn Cooke character has just walked into Phillips’ pages, full and vivacious and richly-colored by Dave Stewart where most other things (apart from the gore) have more subdued colors.  You do get a tangible sense that this is the kind of person the residents of this grim, murky world could not help but fall in love with.  Already an intriguing, memorable character.

Beyond the characters, Brubaker’s plot is chugging along.  It’s quite dense, with references to World War II and a mystery involving cults in San Francisco, but you do get a sense that Brubaker knows what he’s doing, and this is the opening salvo of something that’s going to be very big and immersive once it all comes together.  Phillips’ art remains moody and atmospheric too.  He might not always get mention among the contemporary greats, as his stuff isn’t showy, and he isn’t prone to splash pages or adventurous layouts, but as a storyteller – quietly confident and understated – there are few out there who are more consistent.

Once again, the Brubaker/Phillips single issue package is a worthwhile purchase, all the more enjoyable for me this time round as the subject of Jess Nevins’ horror essay was Edgar Allen Poe, a favourite of mine.  It’s quite appropriate as well, because in spite some of the Lovecraftian imagery we’ve seen, there’s something about the intimite horror of human frailty in Fatale that makes it feel more akin to the works of Poe.  I’ll be interested to see if Stephen King is the subject of one of Nevins’ future essays: too often people dismiss King as a purveyor of bestseller puff, but I think his popularity overlooks the immense quality of his work, especially his earlier stuff, which in my opinion is more than enough to earn him a place among the “masters of horror”.

Fatale #2 remains a slow-boil, substituting immediate thrills for more of a slow, creeping dread.  It’s not the easiest sell, and I imagine it’s not going to be everyone’s cup of tea.  But this elusive tale is growing on me, and I get a real sense that we’re going to be rewarded in the long run for sticking with it.  Image has a big year ahead of it in 2012.  But Fatale has already set the bar high.

Fatale #2 hits stores next week.

REVIEW: Fatale #1

Image has been doing some heavy marketing for the slate of big-time new releases headed by major creators due out in 2012, the year where the 3rd-biggest American comic publisher celebrates its 20th anniversary.  They’ve helped create a real sense of buzz around the world of creator-owned comics, and first out of the gate for what Eric Stephenson calls Image’s “rocket ship into the future” is Fatale, the latest collaboration by the powerhouse pairing of writer Ed Brubaker and artist Sean Phillips.

Now, don’t throw bricks at me, but I’ll admit that up until recently I haven’t been the biggest Brubaker/Phillips fan.  That’s not to say I didn’t like them.  I had read the respective first volumes of Criminal and Incognito, and I could respect each as cleverly plotted, stylishly drawn comics.  But while I approved of the craft on an intellectual level, I wasn’t really grabbed on an emotional level enough to feel compelled to read either story beyond those first volumes.  Recently, however, two things changed my mind, and had me eagerly anticipating Fatale.  First, there was the preview for Fatale that ran in the back of Image comics last month.  While many comic previews are just the first few pages of the first issue, this teaser took an almost cinematic approach, peppering brief sequences from the comic with critic’s quotes, giving (like the best film trailers) little sense of plot but providing a strong sense of atmosphere.  Impressively, it showed that a comic can be sold on the strength of the creative team, rather than on the concept or the character’s involved, with the Brubaker/Phillips pairing presented as a kind of badge of quality.  Second, I read the latest Criminal volume, The Last of the Innocent.  It was one of the best comics of the year, and demonstrated that Brubaker and Phillips had refined their collaborative powers to a whole new level.

The stories of Fatale #1 already being a sell-out smash hit suggest that it is a triumph of marketing, but does the comic itself succeed?  Overall, I’d say yes.  The opening is excellent.  We get an atmospheric intro that immediately raises intriguing questions, before launching into a bare-knuckle action sequence that leaves you breathless.  But the pace then slows down for the second half as we flashback to 1956, and if I have any nitpick about the plot, it would be that the ending is a bit low-key rather than offering a more exciting hook to draw people back for issue #2.  However, there is still plenty of mood and mystery on display throughout this first chapter, and even if it is a slow-boil, I’m already compelled enough to keep on reading.

I get the sense that Brubaker is carefully laying out the first pieces of an intricate puzzle, and that this will all make sense as part of a larger tapestry.  For now, though, it feels like we’re dipping our toes in a dense, multi-faceted mythology.  The structure is quite ambitious, with Brubaker splitting up voiceover duties between four different characters over the space of a single issue.  But the central figure appears to be the enigmatic Josephine, the femme “fatale” of the title.  She seems to be eternally young and beautiful, with the power (or, as she seems to view it, the curse) to make any man fall madly in love with her with as little as a glimpse.  It’s early days, but so far I like this idea of Josephine being equal parts victim and threat: should make for a compelling character.

It cannot be emphasized enough just how much Sean Phillips brings to these collaborations.  The distinct aesthetic Phillips provides is such a perfect compliment to the noir-tinged writing of Brubaker that it has certainly become one of the definitive partnerships in comics today, so much so that Brubaker’s most successful collaborations in his Marvel work have been with artists like Michael Lark or Steve Epting, who are somewhat able to channel that Sean Phillips vibe.  Phillips is undoubtedly the quintissential Brubaker artist.

I love the way Phillips lays out his panels, with a meticulous, grid-like structure that puts one in mind of Dave Gibbons’ masterful structure in Watchmen.  Though he can lay out a splash page when the moment requires it, typically his pages have 6-9 panels, and each one is deceptively packed with detail, which makes for an immersive reading experience.  A single issue of a Brubaker/Phillips comic never feels like a quick read, you feel lke you’re getting your money’s worth.  But what I’ve noticed with his more recent work is that Phillips is open to experimentation.  He had a hard-boiled style which worked perfectly well, but with The Last of the Innocent we saw him toy with a faux-Archie style to reflect the rose-tinged memories of the past.  And here he seems to channel Darwyn Cooke a little, bringing a subtle sense of ’50s pastiche to the past-set sequence.  And his art looks even better when paired with the muted pallette of colorist Dave Stewart, which bursts into flashes of alarming vibrancy in moments of high drama or dread.

I mentioned above that it feels like you get your money’s worth from a single issue of a Brubaker/Phillips comic.  That goes beyond the density of plot and detail of art, however.  The wealth of floppy-exclusive backmatter provided in their single issues has become something of a trademark, and that tradition carries over to the first issue of Fatale.  As well as an afterword by Ed Brubaker, we have a fascinating essay by Jesse Nevins on the legacy of H.P.Lovecraft on the horror genre.  Speaking of Lovecraft, the eye-catching, tommy-gun wielding monster on the cover (who, sadly, doesn’t feature in this first issue outside of a single fleeting appearance) should totally be called Cthulhu-Face.  Make it happen, Brubaker!

It’s certainly holding some cards tightly to its chest in an understated opening chapter, but Fatale is off to a strong start.  If this is any indicator of what’s to come, Image is set for a very good 2012.